Hi I'm Michelle!
I began doing art for games around 2013 and haven’t strayed from that path ever since.
I enjoy trying versatile styles and finding something new to learn on every projects.
My favorite areas are character design and visual development, especially for the gaming industry.
Contract remote work for development of Rogue Legacy 2
I work remotely contract on the development of Fullmetal Furies © CellardoorGames 2018, as background and additional character illustration asset artist.